Inition
undertake a variety of work in the field of real-time interactive
3D content. From cutting edge force-feedback simulations for medical
training to fun content to attract the crowds to an exhibition stand
or shop window, Inition guarantee to wow you and your clients with
only the latest in interactive experiences.
Virtual Reality allows user interaction with a computer generated
environment. Typically viewed via a head-mounted display, interaction
is usually achieved via tracking devices attached to the user. We
have a wealth of experience in the development of virtual environments
and with the many hardware
devices available to interact with them.
VR
has come of age. No longer the stuff of science fiction, Virtual
Reality is being used in real world applications today. From military
simulation to location based entertainment, medical image-guided
surgery to industrial plant design, VR is making a real impact on
the way we interact with computers.
But
what is Virtual Reality? How do I cut through the hype and find
out if it's useful to me? VR in essence is the ability to display
information in 3D and allow people to interact with it in real-time.
Interaction can be accomplished via a webcam (see MagicSymbol below),
glove, motion tracker, 6DOF input device, joystick
or even a mouse. The glue sticking all this together is the real-time
3D graphics engine which responds to the changing input from the
user and provides a compelling sense of presence within the virtual
world.
The greater the degree of immersion felt by the
participant, the more naturally he/she may interact with the virtual
world. This may mean a more compelling flight around a two thousand-year-old
roman villa, or the ability to stand in the middle of an oil refinery
which exists only as CAD data and realising you can't reach the
critical valve whilst looking at the pressure gauge.
Inition's MagicSymbol™ system
as deployed by Samsung at the 2006 Winter Olympics in Turin
Virtual Fluid
We are at the cutting edge of an exciting new
technology that allows full-body, unencumbered interaction within
a virtual environment, enabling the user to interact using nothing
more than the movements of his/her body. This sort of interaction
relies on digital cameras interfaced to the PC to pick up motion.
More here...