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News MPH
07
Inition’s
3D Dragon takes on The Stig at the MPH show 07
24/10/07
Client: Clarion Events
/ MPH Show
Director: Roland French
Producer: Inition / Andy Millns
Lead CG Artist: Jeff Ferguson
Screening: 40’ wide 3D projection screen. MPH 07
in London’s Earl’s Court and Birmingham’s NEC. Coca
Cola Dome in Johannesburg 2008.
Audience to date: >100,000
Brief: To create a 3 minute 3D extravaganza of an animated
character, including several ‘duck-for-cover’ out-of-screen
3D moments.
Background:
Following the success and popularity of 3D (deployed by Inition) at MPH
05 and 06, MPH’07 producer Rowland French approached Inition for
a new 3D extravaganza: ‘The GATSO Dragon’. MPH is a unique
concept including a live theatrical car show, hosted by Jeremy
Clarkson, Richard Hammond and James May.

The premise of the 3D set-piece was as follows:
Inition were briefed to produce a spectacular in-your-face
3D short film to be choreographed with on-stage action of The Stig (the
mystery test driver) doing battle with the 3D Dragon. The various stages
of the project are documented below.
- Click thumbnails
to view full images; move between them either with the left and right
cursor keys, or by clicking on the edges of the enlarged image -
1. Concept.
"The year is 2050, and the Government has gone mad. A small resistance
of petrol heads do their best to fight Baby Blair’s army wherever
they can. Leader of the resistance is The Stig; top of the Government's
Most Wanted, he roams like a road warrior battling traffic wardens and
mobile speed cameras where he can. In response to his success, the Government
has designed a new type of mobile speed camera – something more
frightening and devious than anything seen before: GATSO Dragon".
Inition’s concept artists got to work for various treatments of
the GATSO Dragon developing ideas and direction:
2. Storyboarding Character and Live Stage Action.
Working with show producers Andy Wilman and Rowland French, timings and
actions for the GATSO Dragon's movements were established along with the
methods by which these actions would be linked up with on-stage action:
3. Animatic of Character with Live Stage Action.
To aid the show’s choreographers during rehearsals, exact timings
for the GATSO dragon’s actions were animated in a simple animation
showing both the direction in which the beast would be facing and what
it would be doing. This confirmed that our ideas of linking up on-screen
stereo with live stunt drivers and pyrotechnics were feasible, helping
us indentify potential problems before they arose. Stereoscopic tests
were also carried out using the animatic.
4. Character and Prop Creation.
The team at Inition set up a work-flow between Autodesk’s 3D Studio
Max for modelling and MotionBuilder
for the bulk of the animation, allowing the art and animation teams to
work in parallel efficiently and effectively:
5. Lighting & Environment.
HDR Images were used to create realistic reflections on the GATSO Dragon.
Combined with VRay lighting, this made the GATSO Dragon a visually convincing
experience when seen on-screen at Earls Court.
6. Character Animation.
Using MotionBuilder
as the tool of choice for GATSO Dragon’s animation enabled animators
to have a great deal of control when animating the characters skeleton
and blending between animated poses with ease. Other tools in MotionBuilder
also simulated realistic movement of GATSO Dragon’s tail:
7. Effects and Compositing.
Compositing in stereo was completed in After Effects, with After Burner
was used to create the fire effects. Separate left and right-eye composites
were made.
8. Out-of-Screen Stereo Moments and Stereoscopic
Tests for 3D Camera Configuration.
Events in the sequence which are intended to make the audience flinch
or react to objects that seem to come out of the screen (like debris from
an explosion) are known as ‘out-of-screen stereo moments’.
The careful testing and tweaking of the camera settings helped us perfect
the illusion of the 3D objects exiting the screen and flying towards the
audience. Inition’s animators used desktop passive stereo displays
and our in house Duality
system to preview stereo effects.
9. Sound Effects and Music.
Inition’s sound designer added sound effects created from scratch
to help reinforce the on-screen action. As well as sound effects, an emotive
soundtrack was selected to help create the atmosphere of an epic battle.
10. Rendering Left and Right Composites.
Rendering was completed on Inition’s in-house 35-computer-strong
render farm, speeding up production time dramatically. The left and right
eye complete composites were rendered to two separate movie files, ready
for playback on Inition’s 3DVidBoxHD playback server.
11. Encoding Stereoscopic Movie File.
Encoding was done in house using loss-less compression for the highest
quality results.
12. The Show.
Inition provided a 3DVidBoxHD
playback server, high-transmission polarising
filters, a 40-feet-wide silver screen
and over 100,000 pairs of 3D
glasses for the show. Inition technicians supervised the 3D installation
at the show and operated the playback for all 20 shows (to date). The
3D sequence ran flawlessly in every show.
We asked the client for some feedback on the MPH project
and a quote for the story….
"Inition are fucking brilliant; if you want the best 3D in the UK,
you'd be mad to use anyone else", said Rowland French, Producer of
MPH 07.
Rowland went on to say: "Often the greatest working disappointments
as a producer are when the reality of something bears little or no relation
to what you had in your head. It's easy to design giant fighting koala
bears in your mind, but who is going to make them?
"The same sense of foreboding haunted me when I came up with the
idea of making a giant 3D dragon to fight The Stig, live in the MPH arena.
Not complex enough already, the dragon had to be from the future, with
armaments to deploy in the scrap, armour to be blown off - and most importantly
had to have enough character in its face and movement to almost be a 'fourth
presenter'.
"Inition were as excited as me about the idea, and organised plenty
of artist meetings where we could discuss the dragons look. Once they
had my barmy outline, they then started supplying their own drawings,
and slowly the dragon in my head came to life on paper. Their seemingly
limitless patience was never tested by my constant 'eyes need to be further
apart' and 'the wings should beat slower' redesigns.
"When I finally sat down in their subterranean lair in East London,
and watched the exact dragon from the middle of my head bob and flap in
3D in front of me, I was speechless. The dragon was all I could have hoped
for, its movements were totally animalistic, its look perfectly well-worn
futuristic. Jump to the first performance in Earls Court and The Stig
tears around evading rockets and razor edged parking tickets, the audience
ducking the stereo moments and jumping as the rockets cue with huge pyrotechnics
on the floor. Inition had graced me with a beautiful baby dragon, and
I was as proud a father as you could imagine."
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